Pufferfish - Can be caught by fishing or (As of Update Aquatic) in a Water Bucket.Fermented Spider Eye - Can be crafted from a Spider Eye, Mushroom, and Sugar.Blaze Powder - Can be crafted by crafting a single Blaze Rod, dropped by Blaze enemies.Golden Carrot - Can be crafted by surrounding a single Carrot with eight Gold Nuggets in the Crafting Grid.Glistering Melon - You can craft a glistening melon by surrounding a Melon with eight Gold Nuggets in the Crafting Grid.Spider Eye - Dropped by Spiders, Cave Spiders, and Witches.The ingredients you choose will dictate what kind of potion you create. Base potions don't have any effects, and need to have another ingredient added to make them do something. The brewing system was originally meant to be procedural, meaning that the recipes were meant to be different each time one generated a Minecraft world. The potion of Luck and Unbrewable Potion and the potion of Decay cannot be brewed, and can be obtained only through commands or the Creative inventory. Of these, only the awkward potion can be imbued with an effect ingredient to produce a potion effect. The exceptions to this are golden carrot, pufferfish, turtle shell, and phantom membrane, which cannot be added directly to a water bottle.īase potions are potions without effects, brewed by adding a single base ingredient to a water bottle. When added directly to a water bottle, most of these ingredients produce a mundane potion. For instance, a drinkable potion effect of 8:00 is reduced to 2:00 as a lingering potion.Įffect ingredients imbue an awkward potion with a particular effect but do not alter potion duration or intensity. Lingering potions have only one-fourth of the duration of the drinkable form.In Java Edition, splash and drinkable forms have the same duration. For example, a drinkable potion effect of 8:00 is reduced to 6:00 as a splash potion. In Bedrock Edition, splash potions' effects have only three-fourths of the duration of the drinkable form.Splash potions are made by brewing gunpowder into a potion and lingering potions are made with dragons breath.Regeneration + → Splash Potion of Regeneration +). Some extended/enhanced splash and lingering potions cannot be brewed from their extended/enhanced potion/splash potion counterparts, respectively (e.g.For instance, a splash water bottle can be brewed with any of the base ingredients the result remains a splash potion. Splash potions and lingering potions can be modified in the same manner as their normal counterparts.Splash and lingering potions can be used best for affecting other entities. Splash and lingering potions: Any potion can be turned into a splash potion, and subsequently, a lingering potion. A potion of Invisibility is considered a "corrupted" version of a potion of Night Vision.Corrupting an enhanced potion of Poison/ Healing results in a basic potion of Harming. Enhanced potions of Leaping or Swiftness cannot be corrupted. ![]()
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